About this project
I worked on this project on and off for about five years on variant design tasks both conceptual and production.
I decided to showcase this project after I’ve seen a video article about it that contained some of my work

My role in the project
Working on this project was very challenging, It was super technical, the requirements for design were strict and the deliverables for production needed to be precise and optimized to the Kb level.
The main task I had in the project was to produce mock ups of the display in its different states, that mock ups used for approval by the end client.
After approval I defined the measurements of the assets (that been drawn as vectors in the software) and later when those vectors didn't stand in display speed requirements - to produce again the assets (as 4 bit PNGs).
During these stages I defined (twice) the design workflow for the project.
Part of the tasks I did was designing concepts for new features.
This tasks was less strict (else the concept got into production stage) and allowed me to experience in AR or VR and understand basic terms in aviation.
Achievements
• Acquired knowledge in aviation, AR and VR domains
• Defined a long-term, proved design workflow

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